Read Me (Notes from the creator)
It's me, Lemoneer, aka Hayden. I've finally put my Mazer UNIVERSE games together in one webpage. Ideally, I'd remake them in javascript or something so that I wouldn't have to embed Scratch links on here, but that's too much work!
Mazer UNIVERSE started as a project when I was in 7th grade. It was a way for me to lore-ify my old "Mazer" game series (which is a portmanteau of "maze" and like, something else idk, Mazer was more unique than maze). I was on a family road trip in Surprise, Arizona at the time of coming up with the idea of making a new game that encapsulates different aspects of my 6th grade maze games, all while writing a story.
And you know what? 7th graders are really bad story writers. I was improvising the entire time. But Mazer UNIVERSE came to be the most special project of mine, more special than the Dr. Guy comics I also happened to make. And like 5 years later, I decided to retcon the series (the "conjunction" game), because I wanted to write an actually good video game series based on it.
But back to 7th-grade-story-writing-me: Mazer UNIVERSE was supposed to be some kind of "crossover" between the different low-quality maze/puzzle games I've made, including a character from a scrapped game of mine I started working on while in Surprise (the character Dot). Then, in Mazer UNIVERSE 3, I decided to incorporate some "laboratory" thing (I was obsessed with the Portal series in elementary school), hence Mazer Labs. Then in Mazer UNIVERSE 4, the main antagonist was actually a robot (a cliche turn of events!!!). In Mazer 6, I introduced another antagonist who existed for one game, and in Mazer 7, I introduced a new protagonist, trying to build on the "laboratory" aspect of the lore (surprisingly not terrible story improvisation by a middle schooler). The rest of the games up until 12 were mostly filler, introducing a new long-term main antagonist, and 12 was a nice end to the series, which ended in such a confusing way that it implied the lives of Vert and Dot were reflected in another video game all along. Yeesh.
I decided to retcon this, because I wanted to make a new Mazer series, called Remazer (I love the name because it comes from another name that already doesn't really make sense). So Mazer UNIVERSE 1-6 were implied to be real while the rest were implied to be canonically not-canon to the main story line (which makes it work with the wacky ending to 12). Vert talks to some computer, and subsequently gets kidnapped by Mazer Labs employees and sent through a portal.
The rest is a work in progress. I hope Mazer UNIVERSE doesn't reflect my current skills at story writing and game development, because seriously, I've gotten way better since 7th grade. As of now (2025/10/20) I'm designing a prelude to Remazer, as an actual desktop application using SFML (making everything from Scratch, as it always was).
I'll add more here.